LucasArts today announced that an Indiana Jones game for PS3 and Xbox 360 will feature the "revolutionary euphoria behavioral-simulation engine from NaturalMotion." This new technology allows AI characters the ability to react more like human beings. They can apparently "move and adapt realistically to their given situations on the fly" all done "without the limitations of traditional animation."
"With euphoria, A.I. drives character behaviors so that there's a different payoff every time. The depth of this character interaction gives us true next-gen gameplay that you simply couldn't do with earlier generations of hardware," said Peter Hirschmann, vice president of product development at LucasArts. "We've been working with NaturalMotion since 2004 to help bring their groundbreaking technology to games, and there's no better character to demonstrate it than Indiana Jones."
"We have big plans for euphoria, and we are absolutely thrilled to be able to show it off in the first next-generation release from LucasArts," said Torsten Reil, CEO of NaturalMotion. "LucasArts is an excellent partner with a real passion to raise the bar for next-gen games, and we look forward to working with them to apply euphoria technology to its games for years to come."
We Have Moved
Friday, April 28, 2006
Posted by tk421 at 4/28/2006 02:16:00 pm