A Bill of Rights for Game Developers
Eric Zimmerman presented "A Game Developers' Bill of Rights" during his keynote at the Montreal Game Summit. The 700+ crowd of mostly developers lapped it up. Well, at least in theory, if not actual practical implementation...
While it is certainly a gutsy approach, it does serve as a valuable tool for discussion of what developers' "rights" should/could be. And, to further expose the extent which current developers would barely be able to check-off a small handful of the 13 rights listed...
thanks to Jason Dela Rocca.
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